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Computer Architectures - Digital Circuits - Counters

We shall call the outputs o0, o1, ..., on-1. The value of the outputs for the counter after a clock transition is a binary number which is one plus the binary number of the outputs before the clock transition.

 

  o3 o2 o1 o0 | o3' o2' o1' o0'
  -----------------------------
   0  0  0  0 |  0   0   0   1
   0  0  0  1 |  0   0   1   0
   0  0  1  0 |  0   0   1   1
   0  0  1  1 |  0   1   0   0
   0  1  0  0 |  0   1   0   1
   0  1  0  1 |  0   1   1   0
   0  1  1  0 |  0   1   1   1
   0  1  1  1 |  1   0   0   0
   1  0  0  0 |  1   0   0   1
   1  0  0  1 |  1   0   1   0
   1  0  1  0 |  1   0   1   1
   1  0  1  1 |  1   1   0   0
   1  1  0  0 |  1   1   0   1
   1  1  0  1 |  1   1   1   0
   1  1  1  0 |  1   1   1   1
   1  1  1  1 |  0   0   0   0

As you can see, the right hand side of the table is always one plus the value of the left hand side of the table, except for the last line, where the value is 0 for all the outputs. We say that the counter wraps around.

Counters (with some variations) play an important role in computers. Some of them are visible to the programmer, such as the program counter (PC). Some of them are hidden to the programmer, and are used to hold values that are internal to the central processing unit, but nevertheless important.

Important variations include:

  • The ability to count up or down according to the value of an additional input

  • The ability to count or not according the the value of an additional input

  • The ability to clear the contents of the counter if some additional input is 1

  • The ability to act as a register as well, so that a predetermined value is loaded when some additional input is 1

  • The ability to count using a different representation of numbers from the normal (such as Gray-codes, 7-segment codes, etc)

  • The ability to count with different increments that 1

 


 

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